
Hi this is my first adobe after effects tutorial. this tutorial cover adding realistic muzzle flashes to your movie adding special fx shells and a camera shake effect. Check out my website: bman11023.webs.com Check out LifeofJonG’s channel : www.youtube.com Sound snap: www.soundsnap.com Action movie essentials 2: www.videocopilot.net
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22 Comments to “After effects tutorial 1: Muzzle Flashes, Camera shake, and Bullet Shells”
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Thanks im glad that you liked it : )
this is really good
yea i think itd blend better :)
I never thought of that. ill try! :-)
would it look better if you put in all the effects, rendered, and THEN color corrected?
@bman332211 If I could ask one more question. I tried to do the camera shake, I made every layer 3d but when I zoomed in some layers were pushed into the back. Do I only make certain layers 3d, to prevent that?
@bman332211 Thank you very much. That’s extremely helpful. Keep up the good work, man!
Im glad it helped you. Masking part:first select the muzzle flash layer then select the mask tool. all your oing is creating a mask around the part of the muzzle flash that would be hidden by the wall. after that change the mask mode to subtract and you can feather it as much as you want.Hope this helps : )
This is a really good tutorial, I love your method of color correction. I didn’t quite understand how you made the mask to hide the muzzle flash behind the wall, though. If you have time could you please explain that?
hold down the key alt and [ or ] (next to p)
what is alt left brack it? 0:55
No problem. im glad it helped : )
thanks man this helped a lot
Muzzleflesh!
Thanks : )
It’s no problem. Nice tut!
Sorry ill add i part in the end im not used to adding credits
You forgot to mention me :D
thanks : )
Good Tutorial dude..Nice Job
Thanks,
another one coming soon. Any requests
Nice tut